Sunday, March 3, 2013

Life over fifty

I want to address a few things that have  been bothering me a lot lately. Bear with me, if you're a fan of my work or not. This comes from my perspective, with over 33 years in the comic book industry, and my experiences are common to many of your favorite seasoned comic books creators.

First off, I want you all to understand that I welcome , nourish and encourage new blood in the comic book world.  I think it's healthy for any industry, to be welcoming to new talent. When I started in comics, in 1980, many of my artistic heroes were in the same age group I myself am in now. I was thrilled to be in the same club as Jack Kirby, Gil Kane, Gene Colan, Joe Kubert, Curt Swan, John and Sal Buscema, John Romita, Don Heck, Gray Morrow and many many others. They were all valued for their skills, and their experience, and most if not all all worked steadily into their 70's, or until they passed away. 

In my own experience, I have worked most of my years for DC Comics, and that was by choice. The people who worked there were good people, and I still call many of them friend. Like any young artist, I had offers to work elsewhere, and occassionally dipped my toe into other company's ponds, but always came back to DC. At DC, I have had many successes, and opportunities. I was thrilled to help establish the All Star Squadron and Infinity Inc with Roy Thomas. I was thrilled to be part of the original "Crisis" as well as "Zero Hour" and "Infinite Crisis," all major DC character event comics. I was thrilled to help DC share in the success of the 1989 blockbuster "Batman" movie by drawing one of the best selling comic book movie adaptations ever. 

I poured my heart and soul into reviving the character of Superman, working alongside John Byrne and Marv Wolfman at first, later graduating to writing Superman's adventures alongside people who became my best friends. I left the Superman universe at a time when our successes paved the way for a TV series, "Lois and Clark" as well as an unsuccessful attempt to bring the Death of Superman to the big screen with Tim Burton and Nic Cage. Superman as a property was revived, and led to a ton of Death of Superman merchandise, a higher profile in the public eye, and renewed interest among kids.  A cartoon series did make it on the air, and was terrific. Smallville the tv series owes a lot to what happened when I was involved in the comics.

 I moved on to pouring my soul into reviving Captain Marvel, and it was a wonderful experience that lasted through an original graphic novel, and 48 regular issues of the monthly comic plus an annual. After that, I seemed to suffer from the cancellation of Shazam, and a firing from the Superman books I had been invited back to, before I even started. Bad feelings ensued, and I stopped working for DC.

I went to work at Marvel for a few years, and enjoyed my work on the Avengers, Captain America, Thor, as well as drawing the company wide crossover "Maximum Security: and the spin off USAgent mini-series. When my opportunities dried up at Marvel, I went to work on a smattering of Wildstorm books, on comics such as Tom Strong, Top Ten, Planetary and a mini-series with Hollywood writers Danny Bilson and Paul Demeo, "Red Menace."

I returned to DC as well, drawing Wonder Woman with Walt Simonson writing, and then fell into the situation of being a "fill-in" artist, jumping from title to title, sometimes drawing a whole issue or two, sometimes drawing only a partial issue, when the regular artists were either in deadline trouble, or unavailable. I was offered, and accepted an exclusive DC contract in hopes that this would somehow help me to land a regular assignment, and steady work. After 9 years of being the guy who was thrown at late deadline material, I was still not any closer to getting regular work, nor was I being treated by the company as a valued employee. In my last year on exclusive contract, I was starved of work. Kind of hard to believe, but there it was.The contract had no clause to require DC to give me a minimum amount of work, as this problem never happened in the past, and could have happen, or so I thought at the time.  I drew the last two issues of JSA so that the regular artist could jump onto one of the new "52" comic launches. After that, I spent the summer trying to use whatever connections I had to get work-- any work. I was finally given a short Batman themed story to draw, a story that was never published. Dan Didio kindly invited me to join him on a new Challengers story, and Jimmy Palmiotti and Justin Grey asked for me on their Freedom Fighters re-launch. That manifest itself as the now concluding Human Bomb four issue series, done after my contract expired, but promised while the contract was still in effect. 

I am thrilled to be well remembered, and respected in the comic book community, and to have fans willing to pay me to draw commissions, but I got into comics in order to tell stories, not to draw custom art. I still feel vital, and still want to be at that table. Do I think DC comics owes me anything? Yes and no. I understand that no company owes anything that isn't contractually stipulated, but in my heart, I think I deserve better than being marginalized over the last 10 years. I'm not retired, I'm not financially independent. I'm a working guy with a family, working for a flat page rate that hasn't changed substantially since 1995. I may have opportunities at smaller companies, companies that pay less per page than I made in 1988, with no royalties or ownership of any kind. I'm not at all looking down at that, but it is hard to reconcile, as I can't work faster, and refuse to hack my work out to match the rate. I have pride in what I do, and always have. As to my part in the history of dc for the past 33 years, I was a highly visible and successful part of it, not a minor footnote.

Getting back to the beginning of this essay, and to the artists I loved as a kid, all I ask is for some of the same consideration my generation of creators and editors gave to the older guard in the 1980's. My work is still sharp, my mind is still full of stories to tell, and I'm still willing to work all hours of my day to meet my deadlines. Why am I out of work from the publishers? Why are my friends, people who turned in great work, worthy of hardcover and trade paperback reprints, not able to get work? 

As a comic reader and customer, the publishers use our older work in collected editions, for what they call first copy royalties, no reprint fees. They publish the All Star Squadron trade, for example and you buy it for whatever the cost. My royalty is maybe a couple hundred dollars, if I'm lucky, for 11 issues worth of work. On a recent Absolute Infinite Crisis hardcover, I had 30-odd pages reprinted in there, a book that retailed for over a hundred dollars-- a book that DC never even gave me a copy of, and the royalty amounted to a few dollars, I couldn't buy a pizza on that windfall. I want to work, I don't want to be a nostalgia act, remembered only for what I did 20, 30 years ago.

Older fans need to voice their opinions, and ask the various companies why (fill in the blank) person isn't drawing or writing comics for them anymore. If you like the Superman books enough to spend a hundred dollars on a volume, I don't understand why your buying power can't wake the companies up to the fact that they have a willing and able talent pool idling. 

Oh and put in a good word or two for me as well, why don't you:)

Thursday, February 28, 2013

Gene Colan pencils, Detective#523 gallery

Hi, this was scanned from photocopies sent to me by DC Comics in around 1986, I think, in order to entice me to ink this Gene Colan Batman story. One page is missing here, and page one was redrawn, I assume at the editor's request.
I grew up reading and loving Gene's work on Daredevil, and all the other stuff he did at Marvel, so I turned this assignment down with much regret. I just didn't have the time to ink it, and figured I would always get another chance to ink a childhood favorite of mine! Well, it never happened, with the sole exception of a commission I did via light-box, in the early 2000's. 
The thing to remember when studying these pencils, is that there is a lot to interpret, as an inker, here. You could ink it exactly as drawn, but would have to interpret areas where gene indicates tone, not solid black. This is where many inkers went astray on his work, and why guys like Tom Palmer, Klaus Janson, and Dick Giordano, to name a few, excelled on his pencils. They used varying techniques such as dot patterned films, or lines the approximate the grey tones on the pencils.
















Batman and all related characters are trademark and copyright 2013 by DC Entertainment. Used here for educational purposes only, no reproduction is allowed without permission.

Wednesday, February 27, 2013

Adventures of Superman#424 cover demo

This was where I started on the cover to my first Superman cover after John Byrne's Man of Steel reboot in 1986. I only have this photocopy of the color sketch I did for Adventures of Superman#424. I wanted this to feel like a return to greatness, and show a powerful and patriotic character, reflecting Superman's midwestern upbringing. It was TOO much, according to Andy Helfer, the editor, and it was suggested that the stars and stripes be implied, rather than having the actual flag in there. It was a good call, as it uncluttered the image.
 I eliminated the flag, and did this as a revision.
 I colored a photocopy, to indicate the stars and stripes, and also because I begged and whined for DC to let me paint the cover. I took some inspiration from the great WW2 era patriotic Superman covers. Andy signed off on this, and I was given the go-ahead.
The cover was done with the line art being photographed, then the image was transferred to drawing paper using the blueline process, with a clear film of the black line art as an overlay the exact size as the blueline . This allows the color work to be painted on the board in gouache, an opaque paint medium, while still maintaining the crisp 100% black line art of the drawing on top. In reproducing painted color comic work before computers, even if you colored with transparent watercolor, the final product would not have crisp black rendering lines without separating that line art on an overlay.

Superman is trademark and copyright 2013 by DC Entertainment, used for promotional purpose

Tuesday, February 12, 2013

Human Bomb #3 sketch to finished cover

My latest comic project, The Human Bomb, has had three of four issues published by DC Comics as of this writing, and I hope you will seek them out, online at Comixology, or at a local comic book shop. You can search for stores in your area online. Comic books are how I earn my living, and I depend on sales to keep me employable:)

I started with 4 choices for the editor, and threw in one idea that was a bit of a spoiler as it happens inside the issue. Usually don't like to do that, but I felt like I was tapped out on the more generic "Human Bomb blows up robots" idea.

Editor and whoever else at DC chose sketch#3, which I decided to draw smaller than normal, because of the perspective points being easier to locate off the paper area on my drawing table. Often, perspective shots are easier to draw smaller when the "vanishing points" your lines are going towards will still be able to be marked on the paper or even on your drawing surface. At full 10x15" size, I would have had these vanishing points two feet off the side of the table. Also it is good, I think, to do things differently, even if only for variety, once and a while.


When I went to color, I started with the background, and then the floor surface, to establish the mood, and color values for the image. In photoshop, you can zoom in on every detail so much, that I overworked the smallest details, things that don't show up in the printed comic. I'm still trying to find that balance in coloring digitally. When you paint on paper, there's a limit to how small your brush size is, and it helps keep you from focusing too close:)



Human Bomb and all related characters are trademark and copyright DC Entertainment 2013, and used here for promotional purposes.

Monday, January 28, 2013

Human Bomb#2 from cover sketch to finished color

 Here's how this cover process worked-- I read the script, and, not wanting to give away any major reveals, I was left with a kind of a lead-in to page one of this issue.

This was rejected.

This one was also rejected

I was told to give them multiple ideas in hopes of them liking one.
They ultimately chose the first of the four-on-one-sheet, the sketch I was LEAST invested in:) At this point, NO logo existed, so I was worried about how or where a logo would fit, which just hung over my head through the rest of the process. Little things like this always affect me more than they should, but I worry about the final printed cover, not just my part of the process.

I did the pencils and inks, trying to create a big enough gap between the upper figures to accommodate a cover logo, and hoped for the best.

 I played with the color scheme, and settled on how to imply the gore without bloody spatters, by just making it all warm color, and contrasting it with the blue background. Clarity is important, and I was trying to anticipate the copy over that area. This allows the price info and DC logo to "pop" in white, or any light value color.

The Human Bomb is trademark and copyright 2013 by DC Entertainment, and used here for promotional purposes.

Thursday, January 3, 2013

Human Bomb #1 cover from sketch to finish

I got the email on a weekend asking to get a cover done by the coming mid-week. I dashed off these two sketches, and got the okay on the first one.
 Since I wanted to try coloring myself, I did this in photoshop, in order to give myself a color rough to work from.

The line art followed, and I finished this by Monday night.
 My daughter helped set up the scan, and flatted the piece for me while I slept, so that I could start in on Tuesday.
I probably spent more time on this than I needed to, as I had no way of judging what level of detail would show in print, but I got it done by the deadline, and was generally happy with it. 

Human Bomb is trademark and copyright 2013 by DC Entertainment, and used here for promotional purposes only.

Wednesday, January 2, 2013

Doomsday Annual#1/Gil Kane and Jerry Ordway

Earlier, I posted pencils drawn by the late, great Gil Kane, for the Doomsday Annual, published by DC Comics in the 90's. Here are my inks for the story. I was directed to beef up Doomsday, and change a few other things, as directed by the editor. One page had to be fixed, as I inked what I thought were rocks, but it was supposed to be transparent solid energy. It was great to ink anything by Gil, who was one of my favorites.












Blogged here for fun and educational purposes.
Doomsday is trademark and copyright DC Entertainment, and not to be reused without permission